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No i can't change this feature because lots of class use the same internal structure but i can use the inheritage to implement it. For me the include directive is an official feature in Actionscript and it's important to keep it.
A solution ? We can for example target a class in the Flash Project and attach it some files and FDT can bufferize with this links only the class with the linked include inside ? eKA+ If you have to work with foreign code (like gaforflash) that uses incude you have to accept errors in your project. (Even if you want to change it)
Working with includes is rare and difficult to accomplish. We'll look at this for FDT 5.
Working with includes is basically all over the Flex SDK.
We're going to take another look at this.
Additionally, included .as files generate all sorts of errors for missing packages etc, and are not much fun to edit in the AS editor. Perhaps there could be a "snippet" template, that allows for random AS snippets to exist in separate files without generating a warning, but with the benefit of syntax highlighting and code completion?
@Tobias,
We still would have to parse the file and add it to the model - that is where the problem lies. We would have to do a great deal of work to add this and it's extremely unlikely that it will happen. Please continue to comment on this issue for more ideas and input.
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But maybe you can restructure your code a bit to avoid includes? Using delegates or similar technics for the same effect?